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102 — Disable Speech

Silences EVA's general voice lines and leaves the rest of her speech audible.

Editor data
Numeric ID
102
Engine ID
TACTION_DISABLE_SPEECH
Editor name
Disable Speech
Need token
NEED_NONE
Parameters
None
Attachment
none
INI example
[Actions]
<TriggerID>=1,102,0,0,0,0,0,0,
Caveats
  • The block is decided by the sample a line names, not by what asked for the line. A line whose sample name begins with 00- or 01- is dropped, and a line whose sample name begins with anything else is spoken exactly as it would have been.
  • Whatever is being spoken at the moment plays out. Only lines asked for afterward are affected.
  • The setting stands until something turns speech back on. It is turned back on as each scenario is set up, and it is carried in a saved game.