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102 — Disable Speech

Stops EVA's announcements until speech is enabled again; other speech lines still play.

Editor data
Numeric ID
102
Engine ID
TACTION_DISABLE_SPEECH
Editor name
Disable Speech
Need token
NEED_NONE
Parameters
None
Attachment
none
INI example
[Actions]
<TriggerID>=1,102,0,0,0,0,0,0,

EVA speech describes the speech queue and which lines count as EVA’s.

Caveats
  • Only EVA lines, those whose file names start with 00- or 01-, are blocked. The block applies whatever asks for the line, Play Speech included. Every other line still plays.
  • Lines already speaking or waiting in the speech queue still play. Only lines requested afterward are blocked.
  • The block lasts until Enable Speech runs or the next scenario starts. A saved game keeps it.
  • The block covers the whole game, not one house, so every player stops hearing EVA.