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59 — Reduce Tiberium At...

Removes all the Tiberium from the waypoint's cell and leaves the cells around it unchanged.

Editor data
Numeric ID
59
Engine ID
TACTION_REDUCE_TIBERIUM
Editor name
Reduce Tiberium At...
Need token
NEED_WAYPOINT
Parameters
  1. Waypointwaypoint
Attachment
none
INI example
[Actions]
<TriggerID>=1,59,0,0,0,0,0,0,<Waypoint>
map file
[Actions]
DemoThin=1,59,0,14,0,0,0,0,O ; trigger DemoThin empties waypoint 14, whose label is O

The number 14 is the waypoint whose cell the action empties. The trailing O is the same waypoint written as its label, and the action ignores it.

The action takes one growth stage off the waypoint’s cell 109 times, once for each cell within five cells of the waypoint, but every one of those reductions lands on the waypoint’s cell. A cell has at most 12 stages, so the Tiberium is always removed. Once it is gone, the neighboring Tiberium cells that can spread are queued to do so, and the remaining reductions find nothing to remove.

Valid values

  • A scenario waypoint, read from the number field of the action line. The waypoint label at the end of the line is not used.
Caveats
  • Despite the name, the action thins no area. Only the waypoint's cell changes, and it is emptied whatever its growth stage.
  • Tiberium in the neighboring cells can spread back into the emptied cell under the usual [spread rules](/systems/tiberium/#spread), which stop while the scenario's Tiberium growth is switched off.