44 — Attacked by (house)...
Fires when damage from an object of the selected house lands on the tagged object.
Editor data
- Numeric ID
44- Engine ID
TEVENT_ATTACKED_BY- Editor name
- Attacked by (house)...
- Need token
NEED_HOUSE- Parameters
- House
house
- House
- Attachment
- object
INI example
[Events]
<TriggerID>=1,44,0,<House>The unqualified Attacked by any house event covers the rest of what happens when damage lands, including the second offer a damaged structure makes to its owner’s house. This event is offered from the damage handler alone.
Valid values
- A house available to the scenario.
Caveats
- The selected house is compared against the position the attacker's house occupies in the scenario's own list of houses, instead of being resolved to a house first as every other house-valued event does. The two agree only where a house sits at the position its own identifier gives, so the event can answer for a house other than the one selected.
- Damage that credits no attacker never satisfies the event, whatever house is selected.
- The event is skipped on the blow that destroys the object, and nothing else offers it, so it can report damage but never a kill.
- The event refuses to be marked off as having happened, so it is examined afresh on every offer.