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44 — Attacked by (house)...

Fires when damage from an object of the selected house lands on the tagged object.

Editor data
Numeric ID
44
Engine ID
TEVENT_ATTACKED_BY
Editor name
Attacked by (house)...
Need token
NEED_HOUSE
Parameters
  1. Househouse
Attachment
object
INI example
[Events]
<TriggerID>=1,44,0,<House>

The unqualified Attacked by any house event covers the rest of what happens when damage lands, including the second offer a damaged structure makes to its owner’s house. This event is offered from the damage handler alone.

Valid values

  • A house available to the scenario.
Caveats
  • The selected house is compared against the position the attacker's house occupies in the scenario's own list of houses, instead of being resolved to a house first as every other house-valued event does. The two agree only where a house sits at the position its own identifier gives, so the event can answer for a house other than the one selected.
  • Damage that credits no attacker never satisfies the event, whatever house is selected.
  • The event is skipped on the blow that destroys the object, and nothing else offers it, so it can report damage but never a kill.
  • The event refuses to be marked off as having happened, so it is examined afresh on every offer.