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38 — First damaged (combat only)

Fires whenever damage with an attacker credited for it lands on the tagged object while the object stands at maximum strength.

Editor data
Numeric ID
38
Engine ID
TEVENT_FIRST_DAMAGED
Editor name
First damaged (combat only)
Need token
NEED_NONE
Parameters
None
Attachment
object
INI example
[Events]
<TriggerID>=1,38,0,0
Caveats
  • Nothing records that the object has been hurt before. The test is that it was at its type's maximum strength when the blow landed, so an object repaired to full and hit again springs the event again, as often as that happens.
  • The combat-only qualification describes the attribution rather than the weapon. It means an attacker was credited for the damage, and damage that credits none — the low power damage tick, for one — reaches only the any-source form.
  • Healing is not damage. A negative figure is applied to the object's strength and the routine returns before any trigger event is reached.
  • The crash path an electromagnetic pulse or an ion storm sends an aircraft into springs the event as well, and applies no maximum strength test at all, so an already damaged aircraft reaches it there. A storm credits no attacker and so reaches only the any-source form; a pulse reaches this one wherever it has an attacker to credit.