6 — Jump to line #
A script mission that continues the team's Script from a one-based line number.
Editor data
- Numeric ID
6- Engine ID
TMISSION_LOOP- Editor name
- Jump to line #...
- Need token
NEED_NUMBER- Parameters
- Number
integer
- Number
Scripts covers the slots a Script’s lines are written in.
Valid values
- The number of a line in the Script, counting the Script's lines in slot order from
1. The line in the lowest slot, normally0=, is line1, and an unused slot number is not counted.
Caveats
- The team takes the target line on the turn after the jump line runs.
- A backward jump makes a loop with no limit on the number of passes.
0, a negative number, or a number past the last line moves the team off the end of its Script. The team is deleted on the following turn, as if it had finished its Script.