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6 — Jump to line #

A script mission that continues the team's Script from a one-based line number.

Editor data
Numeric ID
6
Engine ID
TMISSION_LOOP
Editor name
Jump to line #...
Need token
NEED_NUMBER
Parameters
  1. Numberinteger

Scripts covers the slots a Script’s lines are written in.

Valid values

  • The number of a line in the Script, counting the Script's lines in slot order from 1. The line in the lowest slot, normally 0=, is line 1, and an unused slot number is not counted.
Caveats
  • The team takes the target line on the turn after the jump line runs.
  • A backward jump makes a loop with no limit on the number of passes.
  • 0, a negative number, or a number past the last line moves the team off the end of its Script. The team is deleted on the following turn, as if it had finished its Script.