35 — Reshroud map
Changed in 0.2.0
Covers the whole map with shroud again for every human player.
Editor data
- Numeric ID
35- Engine ID
TMISSION_RESHROUD- Editor name
- Reshroud map
- Need token
NEED_NONE- Parameters
- None
Caveats
- An observer, and a player defeated outside coach mode, keep the whole map.
- Each player's objects then look again and uncover the ground they can still see. [Re-shrouding everything](/systems/map-visibility/#re-shrouding-everything) describes which objects look.
- [Reveal map](/mapping/missions/tmission-reveal/) and the reveal trigger actions work for each player again afterward, even where they had already revealed the whole map.
- The line does not hold the team: it runs once and the team takes the next line of its script on the following turn.
History
- Changed0.2.0In development