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35 — Reshroud map

Changed in 0.2.0

Covers the whole map with shroud again for every human player.

Editor data
Numeric ID
35
Engine ID
TMISSION_RESHROUD
Editor name
Reshroud map
Need token
NEED_NONE
Parameters
None
Caveats
  • An observer, and a player defeated outside coach mode, keep the whole map.
  • Each player's objects then look again and uncover the ground they can still see. [Re-shrouding everything](/systems/map-visibility/#re-shrouding-everything) describes which objects look.
  • [Reveal map](/mapping/missions/tmission-reveal/) and the reveal trigger actions work for each player again afterward, even where they had already revealed the whole map.
  • The line does not hold the team: it runs once and the team takes the next line of its script on the following turn.

History

  1. Changed0.2.0In development

    Leave observers the whole map on Reshroud