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31 — Self destruct

Kills every member by dealing it damage equal to its remaining strength, so it dies the way it would in combat.

Editor data
Numeric ID
31
Engine ID
TMISSION_SELF_DESTRUCT
Editor name
Self destruct
Need token
NEED_NONE
Parameters
None
Caveats
  • The damage is applied as forced damage with C4Warhead and no attacker on record, so no armor, immunity or house bias reduces it, no house is credited with the kills, and the effects that depend on there being a firer do not run.
  • A member in limbo is passed over.
  • The line raises the team's advance, but a team left holding nobody is deleted before the next line runs.