31 — Self destruct
Kills every member by dealing it damage equal to its remaining strength, so it dies the way it would in combat.
Editor data
- Numeric ID
31- Engine ID
TMISSION_SELF_DESTRUCT- Editor name
- Self destruct
- Need token
NEED_NONE- Parameters
- None
Caveats
- The damage is applied as forced damage with C4Warhead and no attacker on record, so no armor, immunity or house bias reduces it, no house is credited with the kills, and the effects that depend on there being a firer do not run.
- A member in limbo is passed over.
- The line raises the team's advance, but a team left holding nobody is deleted before the next line runs.