30 — Fire sale
Switches the house the TeamType names into its endgame state, in which it sells its base and sends everything hunting.
Editor data
- Numeric ID
30- Engine ID
TMISSION_FIRE_SALE- Editor name
- Fire sale
- Need token
NEED_NONE- Parameters
- None
Caveats
- The house acted on is the one the TeamType declares, which need not be the house that owns the team.
- Both the sell-off and the hunt are repeated on every one of that house's turns from then on, and nothing takes the house back out of the state.
- The line does not hold the team: it runs once and the team takes the next line of its script on the following turn.