House
The house, named by country or start position, that owns teams a trigger action creates from this TeamType.
- Applies to
- TeamType
- File
ai.ini or map file- Section
[<ObjectType ID>]- Value
- HouseType
- When omitted
none
House= sets the owner of a team that a trigger action creates from this TeamType: Reinforcement (team), Reinforcement (team) at waypoint or Create Team.
The value selects a house in one of two ways:
- A country, given by its ID or its
Name=string, selects the house in the match that plays that country. - A spawn house,
Spawn1throughSpawn8or<Player @ A>through<Player @ H>, selects the house that starts at that position.
[MyRaidTeam] ; example TeamTypeName=Raid teamHouse=NodTaskForce=MyRaidForce ; defined under [TaskForces]Script=MyRaidScript ; defined under [ScriptTypes]The owner is the house the team’s members are created for, and the only house the team can recruit from. The team also counts among that house’s teams for the team budget and, outside a campaign, for Max.
A file read later that defines the same TeamType without House keeps the owner an earlier file set. An owner that came from a spawn house is kept only as its country, so the later read gives the team to the first house in the match playing that country, which can be a different house.
History
- Changed0.2.0In development