TaskForce
The TaskForce whose composition a team of this type recruits and builds toward.
- Applies to
- TeamType
- File
ai.ini or map file- Section
[<ObjectType ID>]- Value
- class
- When omitted
none
The named TaskForce is the team’s roster. Its member lines are the slots recruitment fills one at a time and the unfilled places a computer house builds toward; the total of their quantities is the strength the team counts as full at. A reinforcement group creates exactly those members instead of recruiting them. The TaskForce also supplies the team’s recruitment Group whenever the TeamType leaves its own unset.
[MyRaidTeam] ; example TeamTypeName=Raid teamHouse=NodTaskForce=MyRaidForce ; defined under [TaskForces]Script=MyRaidScript ; defined under [ScriptTypes]The value is matched against the registered TaskForce IDs. <none> and none clear the reference, and a name that no [TaskForces] entry registers is not rejected: a fresh, empty TaskForce is created under that name. A team built on an empty one wants nobody, so it never reaches full strength and never starts its script — outside a campaign the unfilled-team rules dissolve it after a delay, and in a campaign it sits there for the rest of the mission.