80 — Reinforcement (team) [at waypoint]...
Builds one team of the type named and places it at the waypoint given rather than at the team type's own.
Editor data
- Numeric ID
80- Engine ID
TACTION_REINFORCEMENTS_SPECIAL- Editor name
- Reinforcement (team) [at waypoint]...
- Need token
NEED_TEAM_AND_LOCATION- Parameters
- Team
team - Waypoint
waypoint
- Team
- Attachment
- none
INI example
[Actions]
<TriggerID>=1,80,1,<Team>,0,0,0,0,<Waypoint>Valid values
- A team type and a scenario waypoint. The waypoint is read from the name at the end of the line.
Caveats
- A line that names no waypoint runs and does nothing, whatever team it names.
- The members appear at the waypoint rather than traveling in, so the receiving house's edge is not used. The nearest cell they fit in is chosen when the waypoint's own is occupied.
- A group of infantry alone still walks out of a structure or transport standing at or beside the waypoint where there is one, and a drop pod team still falls onto it.
- Everything else about the delivery matches the plain reinforcement action, including the script the team is given and what happens to a task force that builds nothing.