81 — Wakeup self
Puts every sleeping or harmless object carrying this trigger's tag onto guard.
Editor data
- Numeric ID
81- Engine ID
TACTION_WAKEUP_SELF- Editor name
- Wakeup self
- Need token
NEED_NONE- Parameters
- None
- Attachment
- none
INI example
[Actions]
<TriggerID>=1,81,0,0,0,0,0,0,Caveats
- The action reaches every object whose tag carries the trigger, not only the one that sprang it, so a tag shared by a dozen objects wakes all twelve.
- Structures are skipped whatever mission they are on.
- Only the Sleep and Harmless missions are replaced. An object on any other mission is left as it is.
- A trigger fired by the Force Trigger action still reaches its tag holders, since the objects are found through the trigger rather than through whatever sprang it.