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81 — Wakeup self

Puts every sleeping or harmless infantry, vehicle and aircraft that carries this trigger's tag on guard.

Editor data
Numeric ID
81
Engine ID
TACTION_WAKEUP_SELF
Editor name
Wakeup self
Need token
NEED_NONE
Parameters
None
Attachment
none
INI example
[Actions]
<TriggerID>=1,81,0,0,0,0,0,0,
Caveats
  • Every object carrying the tag is woken, not only the one that sprang the trigger. Map objects given the same tag [share one tag](/systems/trigger-springing/#tags-triggers-and-events-in-brief), so a tag given to twelve objects wakes all twelve. Each team has a separate copy of its TeamType's tag, so one team's trigger wakes only that team's members.
  • Structures are skipped whatever mission they are on.
  • Only the Sleep and Harmless missions change to Guard. An object on any other mission keeps it.
  • Objects that are not on the map, such as passengers inside a transport, are skipped.
  • The objects are found through the trigger, so the action works however the trigger fired, including from a cell or through the Force Trigger action.