Skip to content

81 — Wakeup self

Puts every sleeping or harmless object carrying this trigger's tag onto guard.

Editor data
Numeric ID
81
Engine ID
TACTION_WAKEUP_SELF
Editor name
Wakeup self
Need token
NEED_NONE
Parameters
None
Attachment
none
INI example
[Actions]
<TriggerID>=1,81,0,0,0,0,0,0,
Caveats
  • The action reaches every object whose tag carries the trigger, not only the one that sprang it, so a tag shared by a dozen objects wakes all twelve.
  • Structures are skipped whatever mission they are on.
  • Only the Sleep and Harmless missions are replaced. An object on any other mission is left as it is.
  • A trigger fired by the Force Trigger action still reaches its tag holders, since the objects are found through the trigger rather than through whatever sprang it.