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82 — Wakeup all sleepers

Puts every sleeping infantry, vehicle and aircraft that the trigger's house does not own on guard.

Editor data
Numeric ID
82
Engine ID
TACTION_WAKEUP_ALL_SLEEP
Editor name
Wakeup all sleepers
Need token
NEED_NONE
Parameters
None
Attachment
none
INI example
[Actions]
<TriggerID>=1,82,0,0,0,0,0,0,
Caveats
  • Every house except the trigger's own is woken, allies included.
  • Structures on the Sleep mission stay on it.
  • Destroyed objects and objects that are not on the map, such as passengers inside a transport, are skipped.