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82 — Wakeup all sleepers

Puts every sleeping vehicle, infantryman and aircraft that the trigger's house does not own onto guard.

Editor data
Numeric ID
82
Engine ID
TACTION_WAKEUP_ALL_SLEEP
Editor name
Wakeup all sleepers
Need token
NEED_NONE
Parameters
None
Attachment
none
INI example
[Actions]
<TriggerID>=1,82,0,0,0,0,0,0,
Caveats
  • The trigger's own house is the one house left asleep. Everything sleeping that belongs to anybody else is woken, allies included.
  • Only vehicles, infantry and aircraft are examined. A structure on the Sleep mission stays on it.
  • Destroyed objects and objects in limbo are passed over, so troops riding in a transport keep sleeping until they are set down.