82 — Wakeup all sleepers
Puts every sleeping infantry, vehicle and aircraft that the trigger's house does not own on guard.
Editor data
- Numeric ID
82- Engine ID
TACTION_WAKEUP_ALL_SLEEP- Editor name
- Wakeup all sleepers
- Need token
NEED_NONE- Parameters
- None
- Attachment
- none
INI example
[Actions]
<TriggerID>=1,82,0,0,0,0,0,0,Caveats
- Every house except the trigger's own is woken, allies included.
- Structures on the Sleep mission stay on it.
- Destroyed objects and objects that are not on the map, such as passengers inside a transport, are skipped.