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Group

The recruitment group a team draws its members from, taken from the TaskForce when the TeamType leaves its own unset.

Team recruitment group

Specification — Team recruitment group
Applies to
TeamType
File
ai.ini or map file
Section
[<ObjectType ID>]
Value
integer
When omitted
-1A TeamType left at -1 takes the group of its TaskForce, which is itself -1 unless that section sets one.

A team recruits an object whose own group matches this one, and stamps this group onto every member as it joins, so a group is what one team hands to the next. The value -2 is the wildcard that matches any object, and Recruiter=yes reaches the same result for one TeamType without changing what its members are stamped with. Objects start out on -1, so a TeamType that leaves both this key and its TaskForce’s alone recruits freely from anything it has not already claimed.

TaskForce recruitment group

Specification — TaskForce recruitment group
Applies to
TaskForce
File
ai.ini or map file
Section
[<ObjectType ID>]
Value
integer
When omitted
-1

The value is read only through the TeamTypes that use the TaskForce, and only by those that leave their own Group at -1. Setting it therefore gives one recruitment group to every TeamType built on this composition at once, and any of those TeamTypes overrides it by naming a group of its own.