Skip to content

Recruiter

Whether a team of this type may recruit an object whose group does not match its own.

Specification
Applies to
TeamType
File
ai.ini or map file
Section
[<ObjectType ID>]
Value
boolean
When omitted
no

Without it a team considers only objects carrying its own group, unless that group is -2, which matches everything; a team on any other group that no object shares recruits nobody. Setting it widens the scan to every object of the right kind. The 50-cell distance penalty a candidate outside the group is ranked with still applies, so a candidate that does match the group is preferred while one stands within that margin.