Recruiter
Whether a team of this type may recruit an object whose group does not match its own.
Specification
- Applies to
- TeamType
- File
ai.ini or map file- Section
[<ObjectType ID>]- Value
- boolean
- When omitted
no
Without it a team considers only objects carrying its own group, unless that group is -2, which matches everything; a team on any other group that no object shares recruits nobody. Setting it widens the scan to every object of the right kind. The 50-cell distance penalty a candidate outside the group is ranked with still applies, so a candidate that does match the group is preferred while one stands within that margin.
See also — ai-team-production,
Group