41 — Unpanic
Removes all fear from every infantry member of the team.
Editor data
- Numeric ID
41- Engine ID
TMISSION_UNPANIC- Editor name
- Unpanic
- Need token
NEED_NONE- Parameters
- None
Caveats
- Only infantry have a fear state, so vehicles and aircraft are unaffected. An infantry whose type sets [
Fearless=yes](/keys/fearless/) keeps any fear it has. - The line removes fear from any cause, such as taking fire, as well as the fear [Panic](/mapping/missions/tmission-panic/) gives.
- Removing fear does not make a prone infantry member stand up. It stays down until something else raises it, such as new fear wearing off.
- The line does not hold the team: it runs once and the team takes the next line of its script on the following turn.