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115 — Delete Attached Objects

Added in 0.2.0

Takes every infantry, vehicle, aircraft and structure the trigger is attached to off the map without destroying it.

Editor data
Numeric ID
115
Engine ID
TACTION_DELETE_OBJECT
Editor name
Delete Attached Objects
Need token
NEED_NONE
Parameters
None
Attachment
object
INI example
[Actions]
<TriggerID>=1,115,0,0,0,0,0,0,

Every object whose tag holds this trigger is removed, not only the object that sprang it. Each one disappears the moment the action runs.

Caveats
  • No explosion plays, no kill is recorded, and none of the object's destruction trigger events fire.
  • Only an object on the map is removed. One carried inside a transport or otherwise in limbo is skipped.

History

  1. Added0.2.0In development

    Add trigger actions for map scripting