115 — Delete Attached Objects
Added in 0.2.0
Takes every infantry, vehicle, aircraft and structure the trigger is attached to off the map without destroying it.
Editor data
- Numeric ID
115- Engine ID
TACTION_DELETE_OBJECT- Editor name
- Delete Attached Objects
- Need token
NEED_NONE- Parameters
- None
- Attachment
- object
INI example
[Actions]
<TriggerID>=1,115,0,0,0,0,0,0,Every object whose tag holds this trigger is removed, not only the object that sprang it. Each one disappears the moment the action runs.
Caveats
- No explosion plays, no kill is recorded, and none of the object's destruction trigger events fire.
- Only an object on the map is removed. One carried inside a transport or otherwise in limbo is skipped.
History
- Added0.2.0In development