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16 — Reveal all map

Lifts both the shroud and the fog from every cell of the playfield for the player at this machine.

Editor data
Numeric ID
16
Engine ID
TACTION_REVEAL_ALL
Editor name
Reveal all map
Need token
NEED_NONE
Parameters
None
Attachment
none
INI example
[Actions]
<TriggerID>=1,16,0,0,0,0,0,0,
Caveats
  • The reveal is always for the player at this machine, whatever house owns the trigger.
  • Both covers come off. The reveal team mission and the player's own defeat lift the shroud alone and leave the fog standing.
  • The player is marked as seeing everything, which is what leaves a second firing of this action, and the other two reveal actions, with nothing to do afterwards. Reshrouding the map clears the mark.