16 — Reveal all map
Lifts both the shroud and the fog from every cell of the playfield for every human player.
Editor data
- Numeric ID
16- Engine ID
TACTION_REVEAL_ALL- Editor name
- Reveal all map
- Need token
NEED_NONE- Parameters
- None
- Attachment
- none
INI example
[Actions]
<TriggerID>=1,16,0,0,0,0,0,0,Caveats
- The reveal is for every human player, whatever house owns the trigger.
- Both covers come off. The reveal team mission lifts the shroud only and leaves the fog.
- Each player it reveals the map to is marked as fully revealed. After that, this action and the other two reveal actions do nothing more for that player until the map is reshrouded.
- The reveal team mission and the reveal crate set the same mark, so this action cannot lift the fog they left.