17 — Reveal around waypoint...
Uncovers a fixed radius of ground around a waypoint for the player at this machine.
Editor data
- Numeric ID
17- Engine ID
TACTION_REVEAL_SOME- Editor name
- Reveal around waypoint...
- Need token
NEED_WAYPOINT- Parameters
- Waypoint
waypoint
- Waypoint
- Attachment
- none
INI example
[Actions]
<TriggerID>=1,17,0,0,0,0,0,0,<Waypoint>[Actions]DemoReveal=1,17,0,9,0,0,0,0,J ; trigger DemoReveal uncovers the ground around waypoint 9, whose label is JThe number 9 is the waypoint the action reveals around. The trailing J is the same waypoint written as its label, in the field an editor fills in.
Valid values
- A scenario waypoint. The action reads it from the waypoint number the line carries, not from the waypoint name at the end of the line.
Caveats
- A line whose number field is
0reveals around waypoint0, whatever waypoint the name at the end of the line gives. Where the scenario places no waypoint0, the reveal is taken from a cell outside the playfield and nothing is uncovered. - The number field is where the engine writes this waypoint as well as where it reads it, so the number a line carries there survives the engine writing the scenario out again. The name at the end of the line is written from a separate field, which is the one an editor is prompted to fill in and the one that the actions reading a waypoint from the end of the line work from.