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17 — Reveal around waypoint...

Uncovers a fixed radius of ground around a waypoint for the player at this machine.

Editor data
Numeric ID
17
Engine ID
TACTION_REVEAL_SOME
Editor name
Reveal around waypoint...
Need token
NEED_WAYPOINT
Parameters
  1. Waypointwaypoint
Attachment
none
INI example
[Actions]
<TriggerID>=1,17,0,0,0,0,0,0,<Waypoint>
map file
[Actions]
DemoReveal=1,17,0,9,0,0,0,0,J ; trigger DemoReveal uncovers the ground around waypoint 9, whose label is J

The number 9 is the waypoint the action reveals around. The trailing J is the same waypoint written as its label, in the field an editor fills in.

Valid values

  • A scenario waypoint. The action reads it from the waypoint number the line carries, not from the waypoint name at the end of the line.
Caveats
  • A line whose number field is 0 reveals around waypoint 0, whatever waypoint the name at the end of the line gives. Where the scenario places no waypoint 0, the reveal is taken from a cell outside the playfield and nothing is uncovered.
  • The number field is where the engine writes this waypoint as well as where it reads it, so the number a line carries there survives the engine writing the scenario out again. The name at the end of the line is written from a separate field, which is the one an editor is prompted to fill in and the one that the actions reading a waypoint from the end of the line work from.