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62 — Turn on building

Puts every switched-off structure whose tag is attached to this trigger back into service.

Editor data
Numeric ID
62
Engine ID
TACTION_TURN_ON_ATTACHED
Editor name
Turn on building
Need token
NEED_NONE
Parameters
None
Attachment
object
INI example
[Actions]
<TriggerID>=1,62,0,0,0,0,0,0,
Caveats
  • The action sweeps every structure in the scenario and switches on each one whose tag is attached to the same trigger; it is not limited to the structure that sprang it. A structure in limbo, or one not yet put down on the map, is passed over.
  • Only a structure that has been switched off is reached. A structure whose functions are cut back because its house is short of power has not been switched off, so the action passes over it and the shortfall is untouched.