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47 — Unlock input

Brings the cursor back and lets the mouse reach the tactical view again.

Editor data
Numeric ID
47
Engine ID
TACTION_UNLOCK_INPUT
Editor name
Unlock input
Need token
NEED_NONE
Parameters
None
Attachment
none
INI example
[Actions]
<TriggerID>=1,47,0,0,0,0,0,0,
Caveats
  • Key presses and clicks the game has not yet processed when the action runs are discarded.
  • The action runs whether or not input was locked. It makes no announcement either way.
  • The cursor comes back only if input was locked. Zoom in hides the cursor separately, without locking input. After a Zoom in, this action lets the mouse reach the map again, but the cursor stays hidden until Zoom out.