48 — Center Camera at Waypoint...
Pans the tactical view to a waypoint over a fixed number of frames.
Editor data
- Numeric ID
48- Engine ID
TACTION_CENTER_VIEWPOINT- Editor name
- Center Camera at Waypoint...
- Need token
NEED_SPEED_AND_LOCATION- Parameters
- Speed
camera-speed - Waypoint
waypoint
- Speed
- Attachment
- none
INI example
[Actions]
<TriggerID>=1,48,0,<Speed>,0,0,0,0,<Waypoint>The pan
Section titled “The pan”The view pans to the waypoint’s cell at ground level. If a bridge covers the cell, or covered it before being destroyed, the view pans to the bridge’s height instead.
A pan takes the same number of frames for a given speed, whatever the distance. Camera speed gives the number of frames each speed takes, and what a speed outside the five does.
Valid values
- One of the five [camera speeds](/reference/enums/camera-speed/) and a scenario waypoint.
Caveats
- The action does not lock input. If the player scrolls during the pan, the pan puts the view back on its path every frame until it arrives.
- A second pan started before the first arrives replaces it. The new pan starts from wherever the view has reached.