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23 — Player loses

Makes the player at each machine lose the mission, whichever house owns the team.

Editor data
Numeric ID
23
Engine ID
TMISSION_LOSE
Editor name
Player loses
Need token
NEED_NONE
Parameters
None
Caveats
  • The team's house plays no part. Each machine flags its own player to lose.
  • Do not use this line in a multiplayer map. Each machine flags a different house, so the machines are likely to fall out of sync.
  • The loss takes effect after the pause set by SavourDelay. The loss caption and EVA's line come at once, except for an observer in a skirmish or multiplayer game. In a campaign or single mission, the player's controls are also locked at once.
  • A loss replaces a pending win. The line is ignored while the player already has a loss pending or has surrendered.
  • The line runs once, and the team moves to its next line on the following turn.