23 — Player loses
Makes the player at each machine lose the mission, whichever house owns the team.
Editor data
- Numeric ID
23- Engine ID
TMISSION_LOSE- Editor name
- Player loses
- Need token
NEED_NONE- Parameters
- None
Caveats
- The team's house plays no part. Each machine flags its own player to lose.
- Do not use this line in a multiplayer map. Each machine flags a different house, so the machines are likely to fall out of sync.
- The loss takes effect after the pause set by
SavourDelay. The loss caption and EVA's line come at once, except for an observer in a skirmish or multiplayer game. In a campaign or single mission, the player's controls are also locked at once. - A loss replaces a pending win. The line is ignored while the player already has a loss pending or has surrendered.
- The line runs once, and the team moves to its next line on the following turn.