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3 — Move to waypoint...

Sends the team to a waypoint, settling for a nearby cell where the leading member cannot reach the waypoint itself.

Editor data
Numeric ID
3
Engine ID
TMISSION_MOVE
Editor name
Move to waypoint...
Need token
NEED_WAYPOINT
Parameters
  1. Waypointwaypoint
Caveats
  • The substitute is looked for only where the waypoint lies inside the playable area. A move aimed at a waypoint outside it is left aimed there whether or not the leading member could stand on it, which is how a team is sent off the map.
  • The substitute is chosen for the leading member rather than for the slowest or the widest, and the leading member is simply the first one taking part.
  • Where no substitute can be found the team is left with no destination at all and sits on this line doing nothing.
  • The line raises nothing itself. The team takes the next line once every member has arrived and come to a stop, so one member that cannot get there holds the line open.