4 — Move to Cell...
Changed in 0.1.0
Sends the team to the cell the number decodes to.
Editor data
- Numeric ID
4- Engine ID
TMISSION_MOVECELL- Editor name
- Move to Cell...
- Need token
NEED_HEX_NUMBER- Parameters
- Cell offset
hex-number
- Cell offset
Caveats
- The number is split into a column and a row on a width of 1,000 cells, or on the older width of 128 when the scenario declares [
NewINIFormat](/keys/newiniformat/) below4. The split is made as the line is read rather than as the team acts on it. - A number that decodes to a cell outside the map leaves the line without a target, and the team goes nowhere.
- No test is made that the cell is reachable, or that anything can stand there.
- The line raises nothing itself. The team takes the next line once every member has arrived and come to a stop, so one member that cannot get there holds the line open.
History
- Changed0.1.0In development