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48 — Scout

Sends the team toward a house nobody has scouted yet and marks that house scouted once the trip ends.

Editor data
Numeric ID
48
Engine ID
TMISSION_SCOUT
Editor name
Scout
Need token
NEED_NONE
Parameters
None
Caveats
  • The house is drawn at random from those still unscouted, and the destination is a cell near one of its structures, also drawn at random.
  • A house holding no structures is marked scouted on the spot, without the team going anywhere.
  • A house is marked scouted as soon as the leading member is off the Move mission, whether or not the team ever laid eyes on it. The house scouted is the one drawn, not the one the team may have passed through on the way.
  • The line clears the team's advance on every turn a house is still left to scout, so an arrival counts for nothing on its own. The team takes the next line only once no house is left unscouted.