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91 — Go Berzerk

Sends every infantry whose tag is attached to this trigger berserk.

Editor data
Numeric ID
91
Engine ID
TACTION_GO_BERZERK
Editor name
Go Berzerk
Need token
NEED_NONE
Parameters
None
Attachment
object
INI example
[Actions]
<TriggerID>=1,91,0,0,0,0,0,0,
Caveats
  • The editor text names a cyborg. Every infantry is eligible, whatever its type and whatever its strength.
  • The action sweeps every infantry in the scenario and takes each one whose tag is attached to the same trigger; it is not limited to the soldier that sprang it. Vehicles, aircraft and structures are never reached.
  • Setting [CombatDamage] BerzerkAllowed=no is no protection. That gate belongs to the route through damage, and this action does not consult it.
  • The soldier is not given a mission. The damage route puts it on the guard-area mission as it turns, so a soldier sent berserk by this action and left on a mission that looks for no targets simply carries on as it was.