91 — Go Berzerk
Sends every infantry whose tag is attached to this trigger berserk.
Editor data
- Numeric ID
91- Engine ID
TACTION_GO_BERZERK- Editor name
- Go Berzerk
- Need token
NEED_NONE- Parameters
- None
- Attachment
- object
INI example
[Actions]
<TriggerID>=1,91,0,0,0,0,0,0,Caveats
- The editor text names a cyborg. Every infantry is eligible, whatever its type and whatever its strength.
- The action sweeps every infantry in the scenario and takes each one whose tag is attached to the same trigger; it is not limited to the soldier that sprang it. Vehicles, aircraft and structures are never reached.
- Setting
[CombatDamage] BerzerkAllowed=nois no protection. That gate belongs to the route through damage, and this action does not consult it. - The soldier is not given a mission. The damage route puts it on the guard-area mission as it turns, so a soldier sent berserk by this action and left on a mission that looks for no targets simply carries on as it was.