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87 — Ice growth...

Turns ice growth and the refreezing of cracked ice on or off while the scenario runs.

Editor data
Numeric ID
87
Engine ID
TACTION_ICE_GROWTH
Editor name
Ice growth...
Need token
NEED_BOOL
Parameters
  1. Booleanboolean
Attachment
none
INI example
[Actions]
<TriggerID>=1,87,0,<Boolean>,0,0,0,0,
Caveats
  • The action sets the same switch as [IceGrowthEnabled](/keys/icegrowthenabled/) in the map's [Basic] section, and that page describes what the switch stops. The new setting lasts until the action runs again with another value.
  • The action has a visible effect only in a theater whose [IsIceGrowthEnabled](/keys/isicegrowthenabled/) is yes, which by default is only the snow theater.
  • Use 1 to turn the switch on and 0 to turn it off. The action reads only the lowest byte of the number, so 256 and its multiples also turn the switch off.