87 — Ice growth...
Turns ice growth and the refreezing of cracked ice on or off while the scenario runs.
Editor data
- Numeric ID
87- Engine ID
TACTION_ICE_GROWTH- Editor name
- Ice growth...
- Need token
NEED_BOOL- Parameters
- Boolean
boolean
- Boolean
- Attachment
- none
INI example
[Actions]
<TriggerID>=1,87,0,<Boolean>,0,0,0,0,Caveats
- The action sets the same switch as [
IceGrowthEnabled](/keys/icegrowthenabled/) in the map's[Basic]section, and that page describes what the switch stops. The new setting lasts until the action runs again with another value. - The action has a visible effect only in a theater whose [
IsIceGrowthEnabled](/keys/isicegrowthenabled/) isyes, which by default is only the snow theater. - Use
1to turn the switch on and0to turn it off. The action reads only the lowest byte of the number, so256and its multiples also turn the switch off.