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IceGrowthEnabled

Allows ice sheets to creep outward and cracked ice to refreeze.

Specification
Applies to
scenarios
File
map file
Section
[Basic]
Value
boolean
When omitted
yes
map file
[Basic]
IceGrowthEnabled=no

With the switch on, ice changes during the mission in two ways:

  • Ice sheets creep outward. At the interval IceGrowthRate sets, each growth step turns the thin ice at a sheet’s edge into full ice. Only cells that the map data marks as allowing ice growth take part.
  • Cracked ice refreezes. A cracked cell heals once IceSolidifyFrameTime has passed, and cracked cells beside it heal with it.

Both need a theater whose IsIceGrowthEnabled is yes; by default only the snow theater sets it. In any other theater the switch changes nothing.

With the switch off, cracks stay cracked until it is turned back on; ice can still crack and break. The Ice growth trigger action turns the switch on or off during the mission.