IsIceGrowthEnabled
Added in 0.2.0
Specification
- Applies to
- Theater
- File
rules.ini- Section
[<ObjectType ID>]- Value
- boolean
- When omitted
- Context-dependent`yes` for SNOW, which keeps its original settings; `no` for TEMPERATE and for every other theater.
IsIceGrowthEnabled turns ice behavior on for a theater. With it off:
- ice never grows, refreezes, or has its edges smoothed;
- ice never cracks or breaks under a vehicle, and explosions never crack it;
IceGrowthEnabledon a map has no effect.
[DESERT]IsIceGrowthEnabled=noThe setting also changes the tiles when the theater loads. With it on, the edge tiles of Ice1Set, Ice2Set and Ice3Set count as water, so the open edge of an ice sheet is water to anything moving across it. With it off, those tiles keep the land types their artwork declares.
History
- Added0.2.0In development