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Ice2Set

Second of the three sixty-four-tile ice sets a snow theater provides.

Specification
Applies to
tile controls
File
theater control file
Section
[General]
Value
integer
When omitted
-1No tile set is selected, so the role stays unresolved.

The set has the same layout and treatment as Ice1Set, which describes the layout the three ice sets share and how the engine picks tiles from them. Ice growth thickens this set’s edge pieces as it does those of Ice1Set; see Ice3Set for the set it skips.

This set’s position also ends one range of tiles treated as ice. After the random map generator lays an ice sheet, it scatters patches of cracked ice and edge pieces over it. A patch spreads only into cells whose tile lies between the first tile of Ice1Set and the last tile of this set. With the three sets consecutive in order, that range covers the first two sets.

Place this set directly after Ice1Set. Anywhere else, patches either stop at their first cell or spread onto cells holding unrelated tiles that fall inside the range.

See also — Ice1Set, Ice3Set