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IceSolidifyFrameTime

Frames a cracked ice cell waits before it freezes back to solid.

Specification
Applies to
global rules
File
rules.ini
Section
[AudioVisual]
Value
integer
When omitted
500A little over 33 seconds at 15 frames to the second.
rules.ini
[AudioVisual]
IceSolidifyFrameTime=1000

A cracked ice cell freezes back to full ice this many frames after it cracked, on the first frame after the delay has passed. The game runs 15 frames a second, so the stock 1000 is a little over a minute.

When a cell refreezes, any cracked cell that shares a side with it refreezes at the same time, however long that cell has left to wait.

Until it refreezes, a cracked cell breaks under the next vehicle in the cracking band, as IceCrackingWeight describes.