IceSolidifyFrameTime
Frames a cracked ice cell waits before it freezes back to solid.
Specification
- Applies to
- global rules
- File
rules.ini- Section
[AudioVisual]- Value
- integer
- When omitted
500A little over 33 seconds at 15 frames to the second.
[AudioVisual]IceSolidifyFrameTime=1000A cracked ice cell freezes back to full ice this many frames after it cracked, on the first frame after the delay has passed. The game runs 15 frames a second, so the stock 1000 is a little over a minute.
When a cell refreezes, any cracked cell that shares a side with it refreezes at the same time, however long that cell has left to wait.
Until it refreezes, a cracked cell breaks under the next vehicle in the cracking band, as IceCrackingWeight describes.