VeinGrowthEnabled
Allows veinhole monsters to spread their fields during a scenario.
Specification
- Applies to
- scenarios
- File
map file- Section
[Basic]- Value
- boolean
- When omitted
yes
[Basic]VeinGrowthEnabled=noThe switch is the last clause of the test every monster runs before a growth step, so with it off no field advances by a single cell. Everything else the system does carries on: fields already on the map stay where they are, they still damage what stands in them, they are still harvested, and a destroyed monster’s field still withers, since withering is not gated by this switch. The Vein growth trigger action writes the same switch while the scenario is running.