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VeinGrowthEnabled

Allows veinhole monsters to spread their fields during a scenario.

Specification
Applies to
scenarios
File
map file
Section
[Basic]
Value
boolean
When omitted
yes
map file
[Basic]
VeinGrowthEnabled=no

The switch is the last clause of the test every monster runs before a growth step, so with it off no field advances by a single cell. Everything else the system does carries on: fields already on the map stay where they are, they still damage what stands in them, they are still harvested, and a destroyed monster’s field still withers, since withering is not gated by this switch. The Vein growth trigger action writes the same switch while the scenario is running.