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VeinholeGrowthRate

Game frames between one veinhole monster's growth steps.

Specification
Applies to
global rules
File
rules.ini
Section
[General]
Value
integer
When omitted
100

A monster’s first step falls due exactly this many frames after it is created. Every step after that reloads the timer with this figure plus a random extra of up to half of it, so steps land between this interval and one and a half times it. One step covers 1 to 5 cells, and the growth step itself decides whether any of them can be taken, so a short interval spreads a field faster only while there is room under MaxVeinholeGrowth and ground the field accepts.