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65 — Light flash (medium) at...

Briefly lights the ground around a waypoint with the medium flash, and harms nothing there.

Editor data
Numeric ID
65
Engine ID
TACTION_LIGHT_MEDIUM
Editor name
Light flash (medium) at...
Need token
NEED_WAYPOINT
Parameters
  1. Waypointwaypoint
Attachment
none
INI example
[Actions]
<TriggerID>=1,65,0,0,0,0,0,0,<Waypoint>
map file
[Actions]
DemoSpark=1,65,0,3,0,0,0,0,D ; trigger DemoSpark flashes at waypoint 3, whose label is D

The flash is centered on waypoint 3 (D).

Valid values

  • A scenario waypoint, written as its number in the fourth field of the line. Waypoint A is 0. The action ignores the waypoint label at the end of the line.
Caveats
  • No flash appears unless the warhead that C4Warhead names sets Bright=yes.
  • Nothing is damaged, moved or destroyed. The light is the whole effect.
  • The medium flash is about a fifth wider than the small flash and two fifths the width of the large flash, so the three sizes are not evenly spaced.
  • The flash brightens and fades within about ten game frames. It is not drawn while fog of war covers the waypoint.