64 — Light flash (small) at...
Briefly lights the ground around a waypoint with the smallest flash, and harms nothing there.
Editor data
- Numeric ID
64- Engine ID
TACTION_LIGHT_SMALL- Editor name
- Light flash (small) at...
- Need token
NEED_WAYPOINT- Parameters
- Waypoint
waypoint
- Waypoint
- Attachment
- none
INI example
[Actions]
<TriggerID>=1,64,0,0,0,0,0,0,<Waypoint>[Actions]DemoSpark=1,64,0,7,0,0,0,0,H ; trigger DemoSpark flashes at waypoint 7, whose label is HThe flash is centered on waypoint 7 (H).
Valid values
- A scenario waypoint, written as its number in the fourth field of the line. Waypoint
Ais0. The action ignores the waypoint label at the end of the line.
Caveats
- No flash appears unless the warhead that
C4Warheadnames setsBright=yes. - Nothing is damaged, moved or destroyed. The light is the whole effect.
- This is the smallest flash the engine draws. The medium flash is only about a fifth wider, and the large flash is about three times as wide.
- The flash brightens and fades within about ten game frames. It is not drawn while fog of war covers the waypoint.