ActiveAnimPoweredLight
Whether the first active slot's animation is destroyed and recreated with its house's power.
Specification
- Applies to
- BuildingType
- File
art.ini- Section
[<Image ID>]Image ID: Image= value; ObjectType ID when omitted- Value
- boolean
- When omitted
no
The flag does not tint or light anything: it swaps the freeze for outright destruction and recreation. Power covers why it needs ActiveAnimPowered=no beside it to have any effect at all.