ActiveAnimThreeYSort
The sorting bias applied to the third active slot's animation, in leptons.
Specification
- Applies to
- BuildingType
- File
art.ini- Section
[<Image ID>]Image ID: Image= value; ObjectType ID when omitted- Value
- integer
- When omitted
0
ActiveAnimThreeYSort moves the ActiveAnimThree animation in the drawing order of the ground layer, measured in leptons. A cell is 256 leptons. A positive value moves the animation later in the order, so it is drawn after more of the objects around it. A negative value moves it earlier.
The value has no effect on an AnimType left at Surface=no, because that animation is drawn in the air layer, which is not sorted.
The slot’s value replaces the AnimType’s YSortAdjust. To keep that bias, repeat it in ActiveAnimThreeYSort.
Keep the value between -128 and 127, about half a cell either way. Placement and draw order covers what happens outside that range.
See also —
ActiveAnimThree, ActiveAnimThreeZAdjust