Adjacent
How far this building searches for an eligible anchor while it is being placed.
- Applies to
- BuildingType
- File
rules.ini- Section
[<ObjectType ID>]- Value
- integer
- When omitted
3
[GAPOWR]Adjacent=5Adjacent sets how far from an anchor a player may place a building of this type. An anchor is a building already on the map that has BaseNormal=yes and belongs to the placing player, or to a mutual ally when the match allows building off an ally. A larger value lets the building stand farther from its anchor.
The search covers every cell up to Adjacent + 1 cells beyond each edge of the pending foundation, corners included. With Adjacent=5, it reaches six cells out. Adjacent=0 still finds an anchor that touches the foundation, including diagonally. A negative value leaves no cells to search, so no anchor is ever found.
The value belongs to the building being placed. It is not a radius around a building already on the map, so raising it on one type changes nothing for other types. Computer houses place their buildings without the search, and Base placement and adjacency lists the other placements it does not apply to.
BaseNormal, base-adjacency