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AltNextScenario

The mission the campaign advances to instead, when the second global flag is set.

Specification
Applies to
scenarios
File
map file
Section
[Basic]
Value
string
When omitted
UnchangedThe stored name is not cleared between missions, so a mission that omits the key keeps whatever the previously loaded mission wrote, and only the first mission of a session finds it empty.
map file
[Basic]
SkipMapSelect=yes
NextScenario=Maps/Missions/GDI2A.MAP
AltNextScenario=Maps/Missions/GDI9C.MAP

This is the branch a mission takes when the campaign has to fork on something the player did earlier. It is read only where NextScenario would be read — a won mission that sets SkipMapSelect — and it is chosen over that key whenever global flag 1 is set at the moment the mission is won. The flag is the ordinary trigger-system global, so any trigger that sets it during the mission redirects the advance.

NextScenario covers how the name is resolved against the campaign’s progression data and what happens when it matches nothing.