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AnimPalette

Draws the projectile's body with the animation palette instead of the normal one.

Specification
Applies to
BulletType
File
art.ini
Section
[<Image ID>]Image ID: Image= value; no section when omitted
Value
boolean
When omitted
no

Only the body changes palette. The shadow under a projectile above the ground is drawn with the normal palette either way. A Voxel=yes projectile ignores this setting, because it takes its colors from Color.

The setting is read from the art section named by the projectile’s Image. Write Image= in the projectile’s rules section even when it would name the section itself. Without it, this setting is not read, not even from an art section named after the projectile, as where a projectile’s artwork is read from explains.

See also — Image, Voxel