BaseSizeAdd
Parsed allowance over a rival base's size that the engine never uses.
This setting has no runtime effect
The engine accepts and loads it, but no gameplay code uses the stored value.
Specification
- Applies to
- global rules
- File
rules.ini- Section
[AI]- Value
- integer
- When omitted
3- Used by the game
- No — loaded but not used
The engine never compares one house’s base with another’s, and no cap limits how far a computer base grows. A computer base’s size follows from the node list it builds from and from the ground its placement search accepts.
See also — ai-base-building,
AIBaseSpacing