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CameraRange

Parsed distance that the engine never uses.

This setting has no runtime effect

The engine accepts and loads it, but no gameplay code uses the stored value.

Specification
Applies to
global rules
File
rules.ini
Section
[General]
Value
distance (cells)
When omitted
9
Used by the game
No — loaded but not used

The game reads this distance, in cells, and never uses it. The name refers to an aircraft whose Camera=yes weapon reveals the ground below it instead of firing. That behavior is compiled out of the game, and even there it revealed a fixed nine cells without reading this key.

See also — map-visibility