Cell
Parsed trap cell that nothing ever reads back.
This setting has no runtime effect
The engine accepts and loads it, but no gameplay code uses the stored value.
Specification
- Applies to
- multiplayer settings
- File
SUN.INI- Section
[SyncBug]- Value
- string
- When omitted
0,0- Used by the game
- No — loaded but not used
The value names a map cell as two comma-separated numbers, such as 40,52. The engine keeps a reference to that cell and never uses it. 0,0 names no cell.
Cell is one of the sync-bug settings. They are read only when the player picks multiplayer play from the main menu in a Debug build started with -XY.