CloakStop
Whether the object must come to a halt before it may start hiding.
Specification
- Applies to
- AircraftTypeBuildingTypeInfantryTypeUnitType
- File
rules.ini- Section
[<ObjectType ID>]- Value
- boolean
- When omitted
no
An object of this type is refused the start of a cloak while it is moving, and may start one again as soon as it stops. A cloak it already holds is never taken away by moving off, so an object that hides while stationary stays hidden for the whole journey.
Only a vehicle, infantry or aircraft consults the value; a BuildingType has no movement to test and reads it for nothing.