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CloakStop

Whether the object must come to a halt before it may start hiding.

Specification
Applies to
AircraftTypeBuildingTypeInfantryTypeUnitType
File
rules.ini
Section
[<ObjectType ID>]
Value
boolean
When omitted
no

An object of this type is refused the start of a cloak while it is moving, and may start one again as soon as it stops. A cloak it already holds is never taken away by moving off, so an object that hides while stationary stays hidden for the whole journey.

Only a vehicle, infantry or aircraft consults the value; a BuildingType has no movement to test and reads it for nothing.

See alsoCloakable, cloaking