Crates
Changed in 0.1.0
Starting state of the crates option for a multiplayer or skirmish match.
Specification
- Applies to
- global rules
- File
rules.ini- Section
[MultiplayerDefaults]- Value
- boolean
- When omitted
yes
The value seeds the match’s crate option when a session begins, and the game setup screen then writes over it. The starting placement pass and the expiry sweep both read the resulting match option, not this setting.
See also — crates
History
- Changed0.1.0In development