Crates
Changed in 0.1.0
Starting state of the crates option for a multiplayer or skirmish match.
Specification
- Applies to
- global rules
- File
rules.ini- Section
[MultiplayerDefaults]- Value
- boolean
- When omitted
yes
The value is read when the game starts and becomes the starting state of the match’s crate option. The match setup, or the spawn settings for a spawned match, then sets the option for each match. Placing crates at scenario start and replacing expired crates both follow the match option alone.
See also — crates
History
- Changed0.1.0