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EliteAbilities

The abilities an object of this type gains at elite rank, on top of its veteran abilities.

Specification
Applies to
AircraftTypeBuildingTypeInfantryTypeUnitType
File
rules.ini
Section
[<ObjectType ID>]
Value
abilities
When omitted
(empty)

A comma-separated list of ability tokens, matched without regard to letter case and parsed exactly like VeteranAbilities, including the whitespace and length limits described there. The list is consulted only at elite rank: a veteran of the same type gets nothing from it, and an elite holds the union of both lists. The ability table lists the eighteen accepted tokens and what each one does.

rules.ini
[MYTANK] ; example UnitType
VeteranAbilities=FIREPOWER
EliteAbilities=ROF,SELF_HEAL

An elite MYTANK fires harder, reloads faster, and repairs itself; a veteran one only fires harder.

See alsoveterancy