EliteAbilities
The abilities an object of this type gains at elite rank, on top of its veteran abilities.
Specification
- Applies to
- AircraftTypeBuildingTypeInfantryTypeUnitType
- File
rules.ini- Section
[<ObjectType ID>]- Value
- abilities
- When omitted
(empty)
A comma-separated list of ability tokens, matched without regard to letter case and parsed exactly like VeteranAbilities, including the whitespace and length limits described there. The list is consulted only at elite rank: a veteran of the same type gets nothing from it, and an elite holds the union of both lists. The ability table lists the eighteen accepted tokens and what each one does.
[MYTANK] ; example UnitTypeVeteranAbilities=FIREPOWEREliteAbilities=ROF,SELF_HEALAn elite MYTANK fires harder, reloads faster, and repairs itself; a veteran one only fires harder.
See also — veterancy