Skip to content

FadeOut

Added in 0.2.0
Specification
Applies to
Themes
File
THEME.INI + THEME01.INI
Section
[General]
Value
floating point
When omitted
1.5

FadeOut= in THEME.INI’s [General] section sets how many seconds the current music track takes to fade out when it gives way to a queued track, when the player presses Stop on the sound options screen, when a mission is won, lost, restarted or left, and when the game fades the music out on leaving a menu. A queued track starts once the fade has ended. The music also takes this long to fall to IonStormVolume= when an ion storm starts its storm sound, and to rise again when the storm ends.

theme01.ini
[General]
FadeOut=3

0 stops the track at once. A value below zero counts as zero, and one above 60 counts as 60. A value that is not a number is ignored. With CrossFade= set, a queued track uses the crossfade time instead; FadeOut= still applies to the other cases.

See also — CrossFade

History

  1. Added0.2.0In development

    Set the music fade-out time and crossfade queued tracks