FireSaleStructureWeight
Added in 0.2.0
What each structure adds to a house's forces when a Short Game fire sale decides whether to keep one.
Specification
- Applies to
- global rules
- File
rules.ini- Section
[AI]- Value
- integer
- When omitted
2
[AI]FireSaleStructureWeight=1Each of the selling house’s structures on the map adds this value to the count that FireSaleKeepThreshold compares against, while each vehicle and infantry unit adds 1. The default of 2 stands for the crew a sold structure releases. 0 leaves structures out of the count.
Two kinds of structure do not add the weight:
- a structure already being sold adds nothing, because any crew has left it and counts as infantry;
- a structure with an
UndeploysIntotype that is not a construction yard counts1, as a vehicle.
See also —
FireSaleKeepThresholdHistory
- Added0.2.0In development