FogOfWar
Raises the fog of war over a campaign mission.
Specification
- Applies to
- scenarios
- File
map file- Section
[SpecialFlags]- Value
- boolean
- When omitted
noA campaign mission that omits the key runs without fog, even if the mission before it had fog on.
[SpecialFlags]FogOfWar=yesFogOfWar=yes turns the fog of war on for a single-player mission. When the mission finishes loading, fog covers every cell not already under it. Shroud, fog and the radar map owns what the fog then does, and how FogRate brings it back over ground nothing is watching.
Other game types do not read the entry. There the game’s fog of war option decides, whatever the map says.
See also —
FogRate, map-visibility